iPads have a fantastic selection of apps for coding.
Check the widget at the bottom of the page for a list of the most popular ones for children
Check the widget at the bottom of the page for a list of the most popular ones for children
Quite often the "paid" apps become free for a short amount of time - so keep your eye open for bargains!
Tickle app (free)
Tickle can be used to programme numerous robotic devices using the drag and drop blocks |
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Box Island (free)
Most suitable for ES1 and S1 students. It has 20 levels which start with simple direction blocks, moves onto repeats and then develops conditionals. Box Island Game - Lesson Plan |
Kodable (level 1 free - in app purchase for more levels)
Kodable encourages logical thinking and problem solving. Symbols are used to code solutions to challenges. The first set of challenges, Smeeborg, are free and teach loops, repeats & "if this, then that" conditions. There are 45 mazes to solve at this level. The subsequent 3 levels are in app purchases which become progressively more difficult. Designed for S1 and above Kodable Resources
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My Robot Friend (paid)
Designed to teach problem solving, logic, reasoning and programming skills Rated 9+ for the following:
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Karel The Robot (paid)
This app is slightly different as students can design their own challenge and then programme Karel to complete it. Karel can build a staircase and then be programmed to climb up and down. The programme is recorded and then can be edited. Could be used with late S1 upwards |
Game Wizard (paid)
"Use the Doodle Wizard’s secret glyph language to design custom video games. Fill your games with traps, loot, portals, enemies, and so much more! " Overview and Video clip Game Wizard starter kit - pdf instructions
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Daisy The Dinosaur (free)
For younger students. There is a Challenge mode which teaches students how to put the blocks together to move Daisy around the screen. The Challenges increase in difficulty to build skills before going on to the free play mode where students can create their own programmes and experiment with commands The video to the right is an excellent introduction to Daisy and Hopscotch |
Hopscotch (free)
This app is probably best suited to late S1 and S2 students. It uses blocks from 5 categories; Motion, Lines, Control, Looks and Operators to build a programme which will move your selected character around the screen A quick look at the Hopscotch app - you tube
Hopscotch app tutorial - youtube
Hour of code, Hopscotch - youtube
Hopscotch teacher notes (curriculum & lesson notes)
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Kinescript (free - full version paid)
Kinescript uses block style programming to move robotic characters around the screen. This can be used for story telling, explanations and a huge variety of classroom activities.Voices can be recorded as well as sounds added to the script. It is worth going through the guide to start and downloading some sample projects Suitable for late S2 and beyond. There is a paid version also with extra features |
Tynker (level 1 free - in app purchase for more levels)
Tynker uses code blocks to programme the characters. Tutorials guide you through the adventure Puppy Adventure where you learn about loops, repeats and conditionals. This level is suited to S1/early S2 students. The following adventures are available as in app purchases. Lost in Space has more about conditional terms and applying logic Sketch Racer is where the turtle can be programmed to draw all sorts of geometric shapes |
Start Scratch (paid) app has over 150 blocks and Scratch tutorials It was designed to help learn the Scratch programme more easy
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Scratch 2 Games (paid) app has lots of videos to help students create games in the web based version. A large file - 300mb
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Scratch Maze (paid) app has video tutorials which assist in creating maze games using Scratch. You will need to download Scratch to your desktop to use this app.
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